Mastermind
Member
Registered: August 2005 Posts: 270

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As the mission, the player has to lose units and a system of reinforcement to combat the lack of troops. These reinforcements are sent by air and depend inter alia on the level of difficulty chosen by the player. It is important to note that the selection of the type of support is entirely at the discretion of the player, which allows for example to tackle a task with different approaches depending on whether one chooses instead of assault units or forces "subtle"
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